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Reply: Star Wars: X-Wing Miniatures Game:: Variants:: Re: [Mission] Strike on the Inoc

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by Norsehound

The point limit was more of a recommendation anyway... I didn't set any hard limits.

I think I figured the corvette might take up the slack point-wise if the Rebels build a heavy force. I guess I might have to increase the potential of the guns though...

One of the reasons I want the Assault Gunboat badly as a playable unit is because it is the typical ship to respond to a request for reinforcements in TIE Fighter. In scenarios with victory points the Imperial players might have a point penalty for bringing them in on the hopes that they could make up the points by winning the scenario.

And yes, as I write these, I'm doing my best to channel the X-Wing and TIE fighter mission briefings. I still think they're a great starting point for making game scenarios.

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