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Reply: Cosmic Encounter:: Variants:: Re: Special Systems Workshop: Porting the Reverse Hexes for FFG

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by Phil Fleischmann

Messianic wrote:

Phil Fleischmann wrote:

Messianic wrote:

HIDDEN

Game Setup: Place the Hidden Eye token by your system. Place you hand underneath this token whenever you are not looking at your cards. Remove your color from the Destiny Deck.

You live in an Invisible System. Your cards, your planets, and your ships that are on your planets are completely immune to anything that targets them. On a Wild Destiny your system may be encountered. Powers, effects, and cards, that try to target your planets, cards, or ships on your planets are zapped upon use. Only your ships outside of your system are vulnerable to targeting.

So let's see...

You have 17 ships to use on offense, keeping only three single-ship home colonies to keep your power. Any ships in your home system are completely safe from any and all effects (Shadow, Hate, Bully, Vacuum, etc.) Your home planets (of which you really only need three) are immune to The Claw, and any other similar effects. You never give compensation. You are immune to Hand Zap (even if you play it on yourself) and Plague. You are immune to Hacker, Ethic, Barbarian, Trader, Mite, Magician, Sorcerer. Flares and artifacts that you play cannot be Card Zapped. Are you also exempt from Cosmic Quakes?

Yes all that would be true, and maybe it is stupidly overpowered, but it is something to be discussed. The idea of an invisible system is appealing to me, perhaps we can figure better ways to get it working.

I don't even know if it's "stupidly overpowered", but it just seems too "absolute", even if it's not overpowered. For just about everything in the game, there's at least something you can do to counter it. But systems have no associated "zap" card.

And yes, it does *seem* to be overpowered - it's sort of like Miser: a hand you can never mess with, plus since it has not regular hand, other players are screwed out of *ever* getting any cards from you in any way. And your home system can't be messed with or targeted in any way, including your ships on your home planets. And cards you play can't be messed with, either. So it seems to be significantly *more* powerful than Miser in total, even thought Miser gets an extra normal hand.

A Hidden system might be strong enough if your color is removed from the Destiny deck, and your ships in your home system can't be targeted by any effects, and that's it.

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