by Marlowespade
Well, it's an opposed Sensor test, with penalties based on range (-1 per tile), and it costs the person doing it one of their actions. It also grants exactly zero VPs, so it's purely a defensive measure in cases where you don't want the other guy completing an easy mission.So yeah, it's annoying and frustrating... and delightful, if you're the one doing it. :D
I can honestly say we've never had a problem with people just continually cycling difficult missions for the sake of getting easier ones - mission cycling happens, but rarely have I seen it done more than once or twice in a game by any given player - but perhaps we're in the minority. :)