by slacks
I pretty much run anything that has 0-2 advancement tokens on it if I can. The reason is that most of the time it isn't a trap anyway and I can safely recover from any trap at 2 tokens. Once you get to 3+ tokens I have to start weighing the risk of flatlining via Junebug and/or not being able to clear all the tags from a Ghost Branch.If you do not score a card on your turn and it has 2+ tokens on it and you have 3+ credits, then I won't run it unless I can peek it first.
IMO if you run some traps, you should advance them twice when I have a lot of cash sitting around, then ditch them on your turn if I don't run them. If you have Matrix Analyzer you can make my decision more difficult.