by ackmondual
Grujah wrote:
No, we like Cylon Board so much more than old rules that we are unwilling to change that back.
Also, 3 games were straigh up Cent loses, one was that the human were dealing with 2-3 of them, and when they finally managed it, something else fail (maybe even Galactica destroyed?) as Cents needed all the attention.
It could be a streak of bad luck, and one certanly was (with Cavil and relevant Supercrisis drawn) - but often for revealed cylons it seems best just to force Centaurions.
I was thinking of something simple, like, they die on 6-8 instead? Though maximum firepower thing is OK too. Kamekaze's solution is nice too, it is certanly worst when they appear right next to the launch areas.
Also, 3 games were straigh up Cent loses, one was that the human were dealing with 2-3 of them, and when they finally managed it, something else fail (maybe even Galactica destroyed?) as Cents needed all the attention.
It could be a streak of bad luck, and one certanly was (with Cavil and relevant Supercrisis drawn) - but often for revealed cylons it seems best just to force Centaurions.
I was thinking of something simple, like, they die on 6-8 instead? Though maximum firepower thing is OK too. Kamekaze's solution is nice too, it is certanly worst when they appear right next to the launch areas.