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Reply: Merchant of Venus (second edition):: General:: Re: Reviews not looking good

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by sigmazero13

Kallistosprom wrote:

Not enough bags, unless you want to spend a lot of time before a game sorting the race/good tokens because they are mixed up in a large bag. Other companies give lots of bags, why can't FFG?

I own very few games by any company where empty baggies were supplied, and even fewer where the number of baggies was adequate to sort the components in a way that made sense to me. I think games that provide such bags are the exception, not the rule, and since every person could have their own system for bagging games anyway (and many people who don't do it at all), adding baggies to try and make everyone happy is a very difficult task.

For this game, for instance, I don't even use bags for the Goods, Technology, and Market tokens; I created custom little trays for them so I can keep them sorted between games.

Drilling seems pointless unless you wait for pirates and hope they die in line to gain you more asteroids. The pay off from the cost of being able to drill doesn't come till later ie not enough asteroids unless you want to go through the area and spend the entire time hoping you pass piloting, shield and laser rolls.

Those credits can add up, especially with the Drill Baron in the Asteroid System. In the mid-to-late game, it's not that hard to have enough lasers and shields (and a good pilot) to make the hazard checks very easy to pass (and in some cases, automatic).

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