by Malgamus
He designed both games. I recall reading somewhere that he designed Netrunner to be the anti-Magic though. Not the opposite persay, but make it as different as possible so it wouldn't feel like a Magic clone. Things like resources as tokens(credits) instead of cards(lands), each side having unique card types, and giving the player the choice of what actions to take and what order to take them in are a few things that jump out to highlight that.↧