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Reply: Android: Netrunner:: Strategy:: Re: Wyldside, yea or nay?

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by pwnguin

Yea.


I have a pretty good Anarch deck build focused around Wyld. Yes, running 3x means you'll have one or two dead draws. But if tune your deck around it, it's pretty bitch'un.

> I've found that Anarch already has a full deck between viruses, Djinns, and the like, so card space feels like it's at a premium relative to other factions.

Djinn just isn't that useful as a combo with Wyld, so that's out. You have crazy draw, don't bother making wishes. Deja vu though, isn't so awesome when you're already overloaded, so that's out.

> It's hard to turn off.

You don't want to turn it off. If deck out and still haven't won, it's time to consider surrendering and hope the next round goes better for you.

> Lots of cards go in the discard. Between the three runner factions, I've found Anarch to generally be the most strapped for cash.

This is where my inf. is spent. 3x Modded are a perfect match for wyld. Ideally I'd take out the armitage for Easy Marks or something, but until the new data packs land I'm kinda stuck with it. Basically, anything that converts cards into creds without multiple actions is an option.

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