by ackmondual
rodericday wrote:
It's not so much a "balancing mechanism" as it is a "stop people from gaming the mechanics" mechanism.
The problem, as I see it posted in BGG, is that smart humans will sabotage the fleet to get an extra player. Allowing the sleeper agent to decide which team s/he wants to be in removes this problem (for groups of sportsmanlike people).
However, I would also expect it to work as a balancing mechanism given the propensity of players in my group to side with the underdogs, whomever they are.
The problem, as I see it posted in BGG, is that smart humans will sabotage the fleet to get an extra player. Allowing the sleeper agent to decide which team s/he wants to be in removes this problem (for groups of sportsmanlike people).
However, I would also expect it to work as a balancing mechanism given the propensity of players in my group to side with the underdogs, whomever they are.