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Reply: Star Wars: X-Wing Miniatures Game:: General:: Re: Dogfight variant: The Colander Strikes Back

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by DagobahDave

RogueThirteen wrote:

My concern is that the tactical core of this game relies on anticipating your opponent's moves and out-maneuvering them (by staying outside their arc while keeping them in yours).

The more that movement on the board is restricted the less option players have in movement. The small asteroids are nice for some variability, but they can easily be moved around and players can chance going right through them when the reward outweighs the risk.

Having basically all the fighters flying in circles taking opportunistic pot-shots at one another seems to, for me, partially clip the wings of this game.

This isn't exactly constructive criticism. It's speculative criticism. I can't think of a more useless thing.

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