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Reply: Android: Netrunner:: Strategy:: Re: Gabriel Santiago, Consummate Professional

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by Rob Dixon

And yeah, Cracker isn't that hot.


I keep hearing that, and yet, I don't believe it.

This game is all about hidden information. The Corp's best defense is that the Runner doesn't know what cards he has installed. Is that an Agenda with a lot of Advancement counters on it, or a Project Junebug that will waste m the second I access it?

Well, the Codecracker takes all the guesswork out of it. Now I know what it is, and I can go about my day. That card has won a lot of games for me because it properly identified my targets.

I will take the knowledge that nobody plays it and keep playing a Trap-heavy Corp deck, though, thanks.

Edit - To further answer your question, 2 seemed like a good number to make sure I draw them and don't lose them. I don't have a way to get anything out of my trash, so if I only had 1 and I lose it either to a "Trash a Program" or to unexpected damage, I'm crippled the rest of the game.

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