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Reply: Eclipse:: General:: Re: Initiative aid....ideas after one play

by pilotbob Space Empires 4x has a very similar battle. For that someone created a battle board. http://files.boardgamegeek.com/file/download/91g8niwo56/SEx4...?SE4x is a bit difference in that the...

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Reply: Star Trek: Fleet Captains - Romulan Empire:: General:: Re: Has anyone...

by GreatDebatescottooth wrote:I received mine on Wednesday through Amazon.com (BigBadToyStore)How are your components?

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Reply: Eclipse:: General:: Re: antimatter cannon

by Philip Thomaslee elektrik wrote:Dulkal wrote:bodybuilder wrote:what is the advantage of buying the antimatter cannon instead of buying plasma missiles?It can fire more than once during the same...

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Reply: Cosmic Encounter:: Rules:: Re: The negotiation rule is way too open?

by The Warp I have a power that tries to open up the Negotiate experience:NEGOTIATOR [O:Warp] Adds Terms to Negotiations Jack RedaYou have the power of Compromise. As a main player, when a Negotiate...

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Reply: Race for the Galaxy:: General:: Re: Reprint?

by Tom Lehmann No.

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Reply: Android: Netrunner:: Rules:: Re: Remote Server Existence (Bank-Job...

by IirionClaus A remote server has to have something in it or defending it to exist. So, an asset with no ICE or ICE with no assets- but of these are viable targets for Bank Job.

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Reply: Dune:: General:: Re: Dune redesign

by Tumulorum Fossor Thanks Ilya and Russell for keeping the dream alive! I love this look and I am thrilled we might get the additional races!

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Reply: Battlestar Galactica:: General:: Re: Base game 6P no Chief?

by Flyboy Connor You can use Boomer even when using the No Symp rules (check out the UFAQ). However, Boomer is the one character that I wouldn't recommend to a newbie.

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Reply: Space Hulk (third edition):: General:: Re: GW painting guides

by Blashyrk Thank you very much Mike :) Hope i can achieve the same level of detail.

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Reply: Android: Netrunner:: Rules:: Re: Remote Server Existence (Bank-Job...

by astroglideRemote Servers – Exist even if empty?

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Reply: Star Wars: X-Wing Miniatures Game:: General:: Re: Point values (and...

by Hdnggrnchrg I have both expansions, so I'll help you out.Y-WingActions: Focus, Target Lock. Stats: 2 attack, 1 agility, 5 hull, 3 shield. Can equip 2 Torpedoes, 1 Astromech, and 1 Turret.Pilots:(8)...

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Reply: Eclipse:: General:: Re: Future expansions?

by fur94LazyJ wrote:I'm also waiting to see more of this first expansion before drooling over the next, but I'd guess politics, trade, and leaders of some kind are about all that's left to add from a...

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Reply: Cosmic Encounter:: Sessions:: Re: It's Always The Quiet Ones

by BuddyGrich That's the kind of experience that makes Cosmic Encounter one of my favorite board games. Good story, thanks for sharing.

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Thread: Star Wars: X-Wing Miniatures Game:: Strategy:: 3 points to spend in a...

by ISOisNo1 If you put all the 6 unique tie pilots together in a build you have spent 97 points. So 3 points left to spend on Howlrunner and/or Mauler Mithell since they are the only ones with an...

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Reply: Cosmic Encounter:: Rules:: Re: Do you have to reveal Masochist at the...

by BuddyGrich The standard game rules have everyone reveal their powers as soon as they get them, but my friends and I always play the hidden powers variant. I can't even imagine playing Masochist if...

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Reply: Star Wars: X-Wing Miniatures Game:: General:: Re: Point values (and...

by HdnggrnchrgTIE Fighter:Already Known: The 3 generic pilots, Determination, Stats for ship.New Pilots:(8) Howlrunner: 18 points, can equip Elite Pilot Talent: When another friendly ship at Range 1 is...

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Thread: Panic Station:: Rules:: multiple team search in one turn with the...

by thisaliensean Is this allowed?

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Reply: Star Wars: X-Wing Miniatures Game:: General:: Re: Point values (and...

by Hdnggrnchrg Oh, expert handling(7) and Squad leader(8) are not in the core set. Determination(19) takes it's place.

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Thread: Android: Netrunner:: Strategy:: Weyland Traps Deck

by RlyehExiled This is my deck I've been testing for a while. I only own 1 base set so some cards are at slightly less than I'd like in an ideal world (agressive negotiation comes to mind) but anyway...

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Thread: Star Trek: Fleet Captains - Romulan Empire:: General:: 6 player?

by cabelos More ships, more tiles, new faction = 6 player?

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