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Thread: Star Trek: Fleet Captains - Romulan Empire:: General:: Components...

by tslice23 Hi everyone,I don't know about you but I am extremely frustrated by WizKids quality control. I yet again after buying the main set and getting a destroyed card in it and going back and...

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Reply: Ginkgopolis:: Rules:: Re: 2-3 player rules

by garyj Thanks for the fast reply! We didn't do so bad after all.Looking forward to the next gameGary

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: How to beat...

by CapAp I engaged Rogue Thirteen on the topic in the thread he linked to.Xelloss, as to your question - I wish I could answer! I don't know how the Rebel fleets succeeded in the tournaments, I just...

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Reply: Eclipse:: Rules:: Re: Rules query - what happens when a player is...

by martimereoingibb wrote:Played a couple of good 4 player games last night.Came up with some problems that the rules dont seem to cover.One - when a player is eliminated (for whatever reason) does...

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Reply: Star Wars: The Card Game:: Reviews:: Re: Star Wars LCG: I've Got a Bad...

by oDESGOSTOhoujix1138 wrote:It was easy to be unique with those games as they were created in an era when there wasn't much else in existence. We're over 20 years into the world of CCG/TCG/LCGs,...

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Reply: Merchant of Venus (second edition):: Variants:: Re: Possible solution...

by Smoofizzmore wrote:Who said anything about memorizing? In the games I've played, the order was public knowledge.Public knowledge is not something you have to "figure out" (OP's words).

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Reply: Arkham Horror:: General:: Re: FFG Dice

by Riananenickbolton wrote:mccrispy wrote: I know everyone always says "my set from Chessex..." at this point, but I opted out of the Chessex set because they don't have symbols on all six faces. I...

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Reply: Merchant of Venus (second edition):: Variants:: Re: And while we're at...

by Smoobleached_lizard wrote:I'm not very satisfied with the rules for pirates in the standard game, not least because the reward for winning by lasers is so far out of whack compared to the reward by...

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Reply: Arkham Horror:: General:: Re: New to Arkham, but having way too easy a...

by Rianane LOL, so this is getting worse!

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Reply: Merchant of Venus (second edition):: Variants:: Re: Considering a few...

by sigmazero13bleached_lizard wrote:sigmazero13 wrote:For the illegal goods, is your proposal to expand the number of cultures that you can sell to, or to make some of the existing sell-to cultures...

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Reply: Star Wars: The Card Game:: Reviews:: Re: Star Wars LCG: I've Got a Bad...

by Azgard12houjix1138 wrote:Azgard12 wrote:houjix1138 wrote:It was easy to be unique with those games as they were created in an era when there wasn't much else in existence. We're over 20 years into...

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: World Championship...

by xelloss Have you ever tried playing 8 academy TIEs once? The "clogging map" strategy really does a very good job.To answer your "game balance" point:IMO, the game designers overlooked the power of...

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2012 Christmas Gift Guide with Two

by Jason Moslander Originally posted at http://gameswithtwo.blogspot.com/2012/11/2012-christmas-gift...Well, it's that time a year again. That time where I avoid the malls and all roads leading to the...

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Reply: Cosmic Encounter:: General:: Re: Remaining Eon/Mayfair powers... which...

by btblackBill Martinson wrote:rjburns3 wrote::nostar:Mesmer. A fantastic alien, perhaps the best of what's left.Agreed; this is my number-one pick....and many others #1 pick no doubt. Zomber = Zombie...

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: World Championship...

by Alex Brown When you play to win all that matters is what wins.So much noise, not enough tournaments.

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Reply: Star Wars: X-Wing Miniatures Game:: General:: Re: Combat Wombat Star...

by COMBATWOMBAT its $45 shipping for the base set to NZ.scotty

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: How to beat...

by xellossCapAp wrote:I engaged Rogue Thirteen on the topic in the thread he linked to.Xelloss, as to your question - I wish I could answer! I don't know how the Rebel fleets succeeded in the...

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Reply: Merchant of Venus (second edition):: General:: Re: What were the old...

by NateStraight I like the original combat rules for the penalty / pirate markers for their gambling aspect. The only real issue is the payout structure. (Hamblen really seemed to like these "you just...

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: Is Maarek Stele...

by magadizerDeadwolf wrote:On a side note, come wave 2, a 3 ship imp build is possible: Vader, Maarek, and Soontir Fel. But i dunno, even withou knowing Fels ability, it feels wrong.You might even...

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Thread: Eclipse:: General:: Concept for "Geeked Out" Orbitals

by TGCRequiem Not sure if this is something that could be done with the laser cutting or I'd have to come up with a creative way to do this on my own. Concept is a Halo like 3D stand to go on the board...

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